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Margin of Victory

The computer rating for college is based 'margin-of-victory' calculation and ten-goal correction. For high school, the computer rating is based on the above two as well as a performance correction component and win-loss percentage. Here we discuss 'margin- of-victory.' The calculation is divided into two phases: local or games played against in-league teams and external or games played outside a league, region, state or division. As an example, Garden City (NY Sec 11) plays "local" games against all "NY Sec 11" teams (Floral Park, Carey, Southside, Long Beach, Wantagh, Syosset, etc. and plays external games against NY Catholic (Chaminade), Massachustetts (Duxbury), etc. The method has since added other components (SOS, RPI, W-L percentage, etc.); however, for the purpose of discussing the method, only goal margin calculations are considered here. Data for boy's HS lacrosse wiil serve as an example below. (1) Power Ratings = Local Component + External Component LOCAL COMPONENT The local computer rating adheres to one criteria: The goal margin of victory equals the difference in power ratings between the two opponents when the game is played on a neutral field. When played on the home field of one of the teams, then a home field advantage (hfa) is added to that team. The home field advantage is determined by averaging the home team scores - the away team scores for all games played in the local region. (2) PR1 - PR2 + hfa = score1 - score2 ERROR Ideally, if you (1) subtract the power ratings of the two teams and (2) add in the home field advantage ('+' if the designated team is at home and '-' if the designated team is away) the result should be equal to difference in the actual game score. This will rarely, if ever occur and each game produces an error as follows: (4) Err-L = (score1 - score2) - hfa - (PR1 - PR2) If the Err-L > 0, than the designated team played above it's power rating. If the Err-L < 0, than the designated team played below it's power rating. Thus if team A plays team B and team A has a power rating of 90.0 and team B has a power rating 80.0, then the power rating predicts A would beat B by 10 goals if the game were played on a neutral site. The power ratings are based on all games a team plays and averaged for total performance. The computer program ;iterates' on all teams for all games such that the average error for all teams goes to 0.0. All teams start even at the beginning of the season. Past performance is not considered. Early in the season, the program has no knowledge of favorites or underdogs and thus has no bias. However, it takes 5 to 6 weeks for ratings to become meaningful so that an opponent's strength is within reason. The objective of the computer rating scheme is to insure that the iterative final power rating for all teams produces a sum of the local error = 0.00. Rephrasing this, the local power rating is the average of a designated team's performance over all games and the magnitude of the '+'s and '-'s balances out as the sum of errors goes to zero when all local games a team plays are considered. EXTERNAL COMPONENT External or non-local games have an error (Err-E) based on the same formula and the sum of external error divided by the total number of games represents the second component. EXAMPLE Let's look at an example: Garden City in NY Section 8 (Nassau Co.) for the year 2001. Table (1) shows Garden City's schedule with opponent, score, opponent's power rating and location location (home, away or neutral site). The average home field advantage is 1.45 goals and is based on all games played by Nassau teams. The error for each game is computed in table 2. The errors for each game are added to produce table 3. Graph 1 provides a visual analysis of the results shown in table 3. Note the sum of all errors for the local games = 0.0. The sum of all errors for external games is 3.76. The local power rating (first component) is 99.75 and when the second component is added (3.76/18)*0.5 for games outside NY Sect 8, the power rating for Garden City becomes 99.75 + 3.76/18*0.5 = 99.86. Garden City ................. 99.75 Table 1 Schedule Opponent Score Opp PR Home 1 Lynbrook 15 6 93.52 away 2 Chaminade 14 12 96.35 neut 3 Manhasset 20 8 90.06 away 4 MacArthur 20 5 86.79 home 5 Floral Park 15 0 87.53 away 6 Syosset 21 3 87.38 home 7 Duxbury 9 3 97.40 away 8 Division-Levittown 20 2 82.66 away 9 Carey 24 2 81.37 home 10 Great Neck No 18 3 80.48 away 11 Wantagh 13 10 95.10 home 12 Port Washington 20 6 87.94 away 13 Lawrence 15 7 88.12 away 14 Southside 17 2 85.26 home 15 Long Beach 11 3 87.02 away 16 Southside 18 4 85.26 home 17 Floral Park 17 9 87.53 neut 18 Wantagh 8 10 95.10 neut Table 2 Home field Advantage = 1.45 goals. Chaminade and Duxbury are non-local games. Table 2 Error Analysis 1 Lynbrook Error = (15- 6) + 1.45 - (99.75 - 93.52) = 4.22 2 Chaminade Error = (14-12) + 0.00 - (99.75 - 96.35) = ---- -1.40 3 Manhasset Error = (20- 8) + 1.45 - (99.75 - 90.06) = 3.76 4 MacArthur Error = (20- 5) - 1.45 - (99.75 - 86.79) = 0.59 5 Floral Park Error = (15- 0) + 1.45 - (99.75 - 87.53) = 4.23 6 Syosset Error = (21- 3) - 1.45 - (99.75 - 87.38) = 4.18 7 Duxbury Error = ( 9- 3) + 1.45 - (99.75 - 97.40) = ---- +5.10 8 Division-Levittown Error = (20- 2) + 1.45 - (99.75 - 82.66) = 2.35 9 Carey Error = (24- 2) - 1.45 - (99.75 - 81.37) = 2.17 10 Great Neck No Error = (18- 3) + 1.45 - (99.75 - 80.48) = -2.83 11 Wantagh Error = (13-10) - 1.45 - (99.75 - 95.10) = -3.10 12 Port Washington Error = (20- 6) + 1.45 - (99.75 - 87.94) = 3.64 13 Lawrence Error = (15- 7) + 1.45 - (99.75 - 88.12) = -2.18 14 Southside Error = (17- 2) - 1.45 - (99.75 - 85.26) = -0.94 15 Long Beach Error = (11- 3) + 1.45 - (99.75 - 87.02) = -3.28 16 Southside Error = (18- 4) - 1.45 - (99.75 - 85.26) = -1.94 17 Floral Park Error = (17- 9) + 0.00 - (99.75 - 87.53) = -4.22 18 Wantagh Error = ( 8-10) + 0.00 - (99.75 - 95.10) = -6.65 home field = 0.0 means the game was played on a neutral site point 1 = 099.75 + 4.22 = 103.97 point 2 = 99.75 - 1.40 = 98.35 ..... etc.

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Table 3 Combined Errors Opponent Score Opp PR Home Err-L Err-E 1 Lynbrook 15 6 93.52 1.45 4.22 0.00 2 Chaminade 14 12 96.35 0.00 0.00 -1.40 3 Manhasset 20 8 90.06 1.45 3.76 0.00 4 MacArthur 20 5 86.79 -1.45 0.59 0.00 5 Floral Park 15 0 87.53 1.45 4.23 0.00 6 Syosset 21 3 87.38 -1.45 4.18 0.00 7 Duxbury 9 3 97.40 1.45 0.00 5.10 8 Division-Levittown 20 2 82.66 1.45 2.35 0.00 9 Carey 24 2 81.37 -1.45 2.17 0.00 10 Great Neck No 18 3 80.48 1.45 -2.83 0.00 11 Wantagh 13 10 95.10 -1.45 -3.10 0.00 12 Port Washington 20 6 87.94 1.45 3.64 0.00 13 Lawrence 15 7 88.12 1.45 -2.18 0.00 14 Southside 17 2 85.26 -1.45 -0.94 0.00 15 Long Beach 11 3 87.02 1.45 -3.28 0.00 16 Southside 18 4 85.26 -1.45 -1.94 0.00 17 Floral Park 17 9 87.53 0.00 -4.22 0.00 18 Wantagh 8 10 95.10 0.00 -6.65 0.00 ----- ----- 0.00 3.70 Garden City ................. 99.75 + 3.70/18 = 99.96 The influence of the external component may be reduced so the the term "3.70/18" = 0.21 may be "3.70/18 * 0.5" = 0.105. Based on the 'margin-of-victory', an accuracy for predicting the outcome of high school lacrosse games was found to be within three goals of the actual result.


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